Divine Skins
Divine Skins Wiki

Divine Skins Wiki

Community-written guides for making custom League of Legends skins. Guides for our tools, 3D applications, animations, VFX, and more!

Everything you need to make custom League of Legends skins, written by our creators. New here? Follow the walkthrough top to bottom. Already know your way around? Jump straight to a section below.

Start here

Never made a skin before? Read this one first, it goes from zero to a finished skin.

The full walkthrough

A complete beginner-to-advanced path: install your tools, swap a model, paint it, animate it, and export. Follow it top to bottom.

Pick your tool

The apps you'll actually open. Jade is the all-rounder; the rest are specialists you reach for as you go.

Jade

All-in-one editor - BIN editing, file extractor and viewer, retargeting and physics in one app.

Recommended
Flint

Extract game assets, preview them, edit BIN files, and pack your finished mod.

Quartz

A VFX-focused suite — recolor particles and port effects between skins.

LtMAO

The classic toolkit — WAD packing, hash management, and file conversions.

See all tools →

Modeling & texturing

Build and skin the mesh, then get it game-ready. Pick whichever 3D app you're comfortable in.

Animation & VFX

Make it move, then make it shine.

Assets & fixes

Reusable parts to save time, and what to do when something breaks.

Want to help?

Every page on this wiki has an Edit on GitHub button. Spotted something wrong? Fix it. Got a guide in your head? Head to /contribute — the visual editor opens a pull request for you.

Divine Skins Wiki is an unofficial community project. Riot Games does not endorse or sponsor it. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc.


On this page

Written by the Divine Skins community. Open source on GitHub.